Gary Ritchie, Designer & Digital Artist

Home of Innovation

Heating and cooling system renderManaged a team of artists, developed 3d models, surfacing, storyboards, animation, compositing and render pipeline for large-format prints and high-definition animations.

 Filed under: Compositing, 3d design

Bayer DAT

User interface design and production for Bayer MaterialScience (Covestro)

 Filed under: Interface, UI/UX Design

Perform Showcase

Who says presentations have to be PowerPoint and paper handouts. How about a responsive web app instead?

 Filed under: Interface, UI/UX Design

Prominence, Environment and Prop Design

Prominence Game: Data Archives environmentEnvironment and prop design for Digital Media Workshop’s award-winning sci-fi adventure, Prominence.

 Filed under: Concept Design, Game Design

Visual Storytelling using Inkscape

The following series of instructional videos were created for my Computer Lab students at Yeshiva Schools. The objective of this project was to develop new Inkscape skills while telling a story, sequential-art style.

 Filed under: Concept Design, Process

The Publications Doctors

I was asked to give a presentation and critique publications brought in by attendees of the 2011 Pennsylvania Association of Environmental Educators Conference held this weekend. My presentation slides are now available for download here…

 Filed under: Announcement, Process