Modular Interior Design and Production
As with many large-scope, independently published games, this one is still in progress. Here I’d like to share my work designing and building a modular environment kit for one of the game’s factions. The requirements list was short and sweet: Sleek and modern, with a monochrome color pallete.
Filed under: Concept Design, Game Design
VR Interface Concept for Data Application
Visuals created to explore the possibility for the user to “swim” around and explore data.
Filed under: Interface, Concept Design
Dorm Room Illustrations
High resolution images created for a printed brochure. Furniture was created to match supplied photography.
Filed under: Illustration, 3d design
Prominence Developer Chat: Art & Design
Concept artist and designer Gary Ritchie joins Digital Media Workshop’s Mike Morrison for a look behind the scenes at the making of the environments and technology of Prominence.
https://www.youtube.com/watch?v=Yas6J2d0I4U
Filed under: Announcement, Concept Design
Perform - Web Application
Perform, now marketed to the nations top-20 residential homebuilders, comprises three components: A custom auditing tool for managing construction quality and risk; a learning management system serving residential construction courseware used to train sales and site supervisors; and an extensive library of illustrated residential construction documentation.
Filed under: Interface, UI/UX Design
3d-Printed Raspberry Pi Case
Game art prop design turned computer case via 3d printing.
Filed under: 3d design, Concept Design